The Guilds of WINGS 2026
In medieval times, guilds were communities of skilled individuals; craftspeople, performers, explorers, and warriors. Who came together to learn, grow, and master their trades.
At WINGS, each zone is its own modern-day guild. Where young adventurers can discover new talents, build confidence, and develop real skills through hands-on experiences. Our young knights must journey through the guilds of the realm to earn their place as Knights of Windsor.
Whether they’re lighting fires in The Survivalist Guild (backwoods zone), paddling through The Voyager’s Guild (water zone) or performing in The Bard’s Guild (performance zone). They’re not just having fun, they’re joining a fellowship of learning – where curiosity, creativity, and courage are celebrated.
Each guild is a place to try something new, challenge yourself, and grow as part of a team – just like the guilds of old. By visiting them all, they’ll follow in the footsteps of legendary adventurers and forge their own path to knighthood.
Read on to uncover the path of a young knight’s quest and the lore of each guild in the realm.

The Voyager’s Guild (off-site water zone)
Launch your fleet and journey forth!
Whether aboard kayak, raft, or paddleboard, here voyagers train in courage and skill. United by paddle and purpose, you’ll rule the rivers of the realm.

The Survivalist’s Guild (backwoods zone)
Keepers of fire, food, and forest lore.
In these wild woods, you’ll track, build, cook, and craft the skills of old. Masters of flame and forest, you are the realm’s true trailblazers.

The Artisan’s Guild (craft and construction zone)
A haven for makers, dreamers, and doers.
Here, imagination is shaped into reality – with paint, wood, and craft. From humble hands come noble wonders, as apprentices rise to artisans.

The Wheelwright’s Guild (wheels zone)
Where motion meets mastery.
Riders of wheels and racers of steel, this is your proving ground. Test your speed, skill, and daring as you race, spin, and glide to glory.

The Bard’s Guild (performance zone)
Jesters, drummers, storytellers, and performers – this is your stage.
Whether with music, movement, or laughter, here you shine brightly, bringing rhythm, joy, and spectacle to the realm.

The Merchant’s Guild (enterprise zone)
In the bustling heart of the marketplace, trade and enterprise thrive.
Here, creativity meets strategy as you strike bargains, craft solutions, and master the art of exchange.

The Adventurer’s Guild (town zone)
Explorers, seekers, and wanderers – this is your calling.
Unlock the mysteries of the land, follow forgotten paths, and piece together riddles of the realm. Every step leads to discovery.

The Waverider’s Guild (on-site wet zone)
Where paddles meet waves and legends are born.
Command your kayak, steer your raft, and ride the waters with courage. Here, warriors of water unite in skill, balance, and adventure.

The Scaler and Miner’s Guild (climbing zone)
Deep in the cliffs and caves, only the boldest dare to climb higher and dig deeper.
Here, courage meets strength as you conquer heights, master the stone, and uncover the hidden secrets of the earth.

The Challenger’s Guild (on-site dry zone)
Step forward, brave knight, and test your mettle!
From daring games to splash-filled battles, this is where teamwork, speed, and spirit are forged. Win or lose, every challenge makes you stronger.